Jun 01, 2006, 08:56 PM // 20:56
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#101
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Academy Page
Join Date: May 2006
Profession: R/W
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Anet should just fire the factions team, ditch the release a game every 6 months mentality, and let the original prophecies team do each game, I'm sure they wouldn't want to look at a sales figure of:
Chapter 3 - 2 million players
Chapter 4 - 300 thousand players
Chapter 5 - 1.6 million players
Chapter 6 - 180 thousand
Chapter 7 - ? (the way Guild Wars is going I doubt NCsoft is going to let this shit go past chapter 4 anyway)
Already everyone is talking about Chapter 3! WTF! One month after an overhyped release everyone is holding their breath for the next installment?? I don't care what anet forces Gaile to say or whatever reason they come up with, this is a sure sign of FAILURE. Don't believe me? When Halo 2 was released, how many people on their own forums did you see going *when's Halo 3 coming out* *wtf where's our updates that were promised months ago* *I'm bored*.
To further prove my point, if you had a friend who never heard of guildwars and excluding the order of the storyline etc., which game would you recommend he get first?? Most everyone would say Prophecies. *some random guy* But Anet said Factions had even more content than Propheices!. Sorry buddy, but highly compressed mobs and the GW equivalent of FedEx and UPS quests don't really make you feel like you got alot right?
Alliance battles are a JOKE, instead of gloryified mayhem and the thrill of winning because of superior tactics and strategy, you are in a 12 man random arena. Do you really think people take time to form their team to WIN? *GLF 2 MORE INVITE SELF* *NEED MONK AND 2 OTHERS* *STARTING GROUP INVITE SELF*. Instead of being able to acutally push anyone anywhere, the past MONTH has pretty much been a stalemate at Saltspray and Etnaran. Add Anet's unwillingness to ban AFK'rs and you got a recipe for CRAP.
Jade Quarry, that is acutally something they haven't managed to screw up yet. But then again, how much more can they screw it up if NO ONE EVER GOES THERE??
Fort Aspenwood, ohhh man, the new slum and ghetto of PvP (random arena has competition now). Everything is so uncoordinated, unbalanced, and not fun, especially when PEOPLE KNOW WHO'S AN AFKER JUST BY THEIR NAME OR GUILD TAG ! Where's the justice and enforcement of the EULA? Anet already KNOWS about the farming bots in Elona! Yet they sit around and force Gaile to say something corny and vague to keep us at bay.
This whole situation is WAY too reminicent of Runescape, anyone who ever came from there knows how CRAPPY their customer support is. So many unfufilled promises and pointless updates, yet people keep playing it because its FREE! 100% FREE! You don't even need to buy a damn client its ALL FREE! Guild Wars was NOT free, you paid 50$, sure you're running on Anet's servers w/o monthly fees but they get their money back in the form of bi-yearly expansions, but no one's going to buy an expansion if they SUCK. We don't owe Anet anything, we don't need to be thankful or grateful or satisfied just because its "free". If you are, thats OK, but don't forget they are being "nice" to us to get OUR MONEY.
/endrant
Last edited by Retribution; Jun 01, 2006 at 09:24 PM // 21:24..
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Jun 01, 2006, 09:36 PM // 21:36
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#102
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Desert Nomad
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Quote:
Originally Posted by Theos
You and maybe five other people are this nit-picky about software that can never come out perfect; many in-game bugs occur from utter chance and bad-luck, do you expect any manufacturer to run thousands of probability tests for every bug possible? I dare hope not.
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You dare hope not?
Who are you?
A bit self obsessed aren't you?
Quote:
Originally Posted by Theos
They have done everything they said they would, if you some how try to connect more point that are not even within the same dimensional space... I will cry. Though please show me one thing that they PROMISED would be IN chapter two that was not delivered, all that I have read was "planned to be added during chapter two" never "will be in chapter two upon launch". kthxbay.
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Yeah.. they have said everything they said they would. For instance locking gates to make give the perception of more content. Don't know about your previously quoted crapshot statistics, but this I am pretty sure. Perhaps only you and 5 other nutjobs like the gates.
So the things they promised will be in chapter 2 apparently are promised to be out DURING chapter 2? Well good! Because come the following months are they are bounded to change tack and try to goad us into thinking it will come with chapter 3! And so forth. Never again.
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Jun 01, 2006, 09:40 PM // 21:40
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#103
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Desert Nomad
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Quote:
Originally Posted by Retribution
To further prove my point, if you had a friend who never heard of guildwars and excluding the order of the storyline etc., which game would you recommend he get first?? Most everyone would say Prophecies. *some random guy* But Anet said Factions had even more content than Propheices!. Sorry buddy, but highly compressed mobs and the GW equivalent of FedEx and UPS quests don't really make you feel like you got alot right?
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To further add a point, all I gotta say is while I have subscriptions to quite a few PC magazines as part of my occupation, and from time to time pored through various game reviews like the recent DDO or HOMM V, never once did I ever get a game as a result of a positive review in a magazine.
It is always peer reviews all the way.
Something for you to keep in ya mind NCSoft. All that [strikethrough]bribery[/strikethrough] ADVERTISING DOLLARS for glossy reviews may net a few suckers but they don't mean jack.
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Jun 01, 2006, 09:49 PM // 21:49
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#104
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Banned
Join Date: Oct 2005
Location: Cali!!!
Guild: cdxx/the420th.com
Profession: Mo/N
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Finished Factions with 3 chars, took a little over 4weeks! DONE! now what do i do i guess ill go make a rit and sin for shits and giggles!
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Jun 01, 2006, 09:51 PM // 21:51
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#105
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Desert Nomad
Join Date: Nov 2005
Profession: N/
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Like any game; some like it some don't. For every post here that say "I don't like Factions because..." These are the reason I like Factions.
I like that all the quest can be completed in one zone, no more of the "One more Thing" from the dwarves, or crossing back and between 3 zones like "Bllod and Smoke".
Rewards are in cash and collecter itmes that can be redeemed for stuff I really want, like keys and kits.
In Prophecies I had to grind for days to get enough cloth, wood and leather for my armor, in factions it falls like rain.
No more wondering if I will ever get enough money for my armor, I can easily net 1 or 2k a day just playing the game. In one week I made 30k.
IMO no game has to be everything for everybody. If you don't like playing GW move on, I don't like 1st person shooter or sports games, I don't play them but neither do I go on boards and post how much I don't like them. If you like GW and have some suggestions to make the game better, great let the DEVs know. If you don't like Faction, that's a shame, but find a game you do like.
We are comparing GW to you average consol game which goes trough years of testing, because they get one chace to get it right, and even then there are things that are missed.
Lenght of game, my favorite RPG Grandia II about 40 hrs, I felt I got my money's worth.
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Jun 01, 2006, 10:17 PM // 22:17
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#106
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Wilds Pathfinder
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Quote:
Originally Posted by Theos
You and maybe five other people are this nit-picky about software that can never come out perfect; many in-game bugs occur from utter chance and bad-luck, do you expect any manufacturer to run thousands of probability tests for every bug possible? I dare hope not.
They have done everything they said they would, if you some how try to connect more point that are not even within the same dimensional space... I will cry. Though please show me one thing that they PROMISED would be IN chapter two that was not delivered, all that I have read was "planned to be added during chapter two" never "will be in chapter two upon launch". kthxbay.
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kurwelcumbaaaaaaay
Seriously tho, we don't need to argue about this. If you feel the game is everything you had hoped, good for you. Consider yourself lucky you are pleased and enjoying yourself. Don't expect me to be of like mind. I pay $50 for a game and I like seeing something I haven't seen before as well as some improvements on the gameplay of the previous version.
I see new twists on the balance of power in the form of new classes. I see new twists in the classes of monsters they have grouped together. Then I see all the things that I found irritating and stale in Guild Wars still there. No way to sell my stuff, no extra room to store stuff, a new quest reward system that has little to no meaning once you are level 20 if you are already wealthy from chapter 1. Broken PvP additions. And on and on and on.
You don't have to agree. This thread isn't about convincing others, imo, it's about letting any Devs or GW staff who decide to look at it see what we like and don't like. Attacking my views specifically serves no purpose other than an obvious attempt to start a flame war.
Q.E.D. <----------- or "kthxbay" in leet speak if you prefer
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Jun 01, 2006, 10:41 PM // 22:41
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#107
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Wilds Pathfinder
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
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Quote:
Originally Posted by generik
You dare hope not?
Who are you?
A bit self obsessed aren't you?
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I am no one, never said I was someone. Its just foolish to believe that every error can be solved. If you think you can do better show me, almighty god. From all your posts I'd dare say you know the working of all things under the blue sky, how else could someone find so many faults with everything.
Quote:
Originally Posted by generik
Yeah.. they have said everything they said they would. For instance locking gates to make give the perception of more content. Don't know about your previously quoted crapshot statistics, but this I am pretty sure. Perhaps only you and 5 other nutjobs like the gates.
So the things they promised will be in chapter 2 apparently are promised to be out DURING chapter 2? Well good! Because come the following months are they are bounded to change tack and try to goad us into thinking it will come with chapter 3! And so forth. Never again.
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I never said I liked locked gates, personally I don't but I also don't like seeing level 1 dip stick in Dunes of Despair asking for even more runs; lesser of two evils, give me the gates. So please don't assume, unless you truly believe you are god and know all, almighty one.
Yes they said they would be, ANet has yet to let us down. They said SF would be in the summer, hey look it was in the summer. You doubt things to easily to be taken seriously, no better than the paranoid people who sit in their corners blaming everything and fearing anything.
If you really think it won't come then why do you stay to only complain about it? With all your doomsday speak I'd think you'd have taken for the hills, apperantly not. To be honest, go sit infront of a raven; you will find less fault in it saying nevermore... though who knows you may think it sits in an odd manner on your Pallas bust above your chamber door. Maybe it says Nevermore with an incorrect accent, or maybe the ruffling of curtains filled you with terrors you didn't like so you yelled at them to make it better.
Stick: It was not so much an attack on you or your views, I just don't see what more time could have changed; there is no possible way for many errors to be overcome by simply delaying something. Many bugs are simply found by players. And you are right, no reason to argue; I just wish people would get a slightly more "solid" reason for pushing back the 1 year of development. Nothing can be perfect, time only delays that imperfection reaching us and with more time more possibility for error occurs; its trully a double edged sword.
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Jun 01, 2006, 11:05 PM // 23:05
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#108
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Desert Nomad
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Quote:
Originally Posted by Theos
I am no one, never said I was someone. Its just foolish to believe that every error can be solved. If you think you can do better show me, almighty god. From all your posts I'd dare say you know the working of all things under the blue sky, how else could someone find so many faults with everything.
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dude, sorry, but get real.. since WHEN do game-developers NOT use beta testers or such??? anet mightve used for ch2, but sorry, there was no sign of it, there were some AMAZING bugs about 2 weeks after the release. we aint talking about hardware incompatiabilities which u say cant be fixed for every possible scenario (and it is only normal), we are talking about game bugs that happen on EVERY machine... I dont know if this is ur only game or something, but other game with a similar players-count are simply DEVELOPED a lot better..
stop defending anet, its simply OBVIOUS how the whole ch2 thing is rushed thru, no testing, no new fresh ideas (ok, that thing with the 2 opposing sides isnt that bad, but then agian, its not that big either)..
I dont see how we shouldnt be disappointed :
1) it IS bugged
2) no new interesting stuff really..
3) the new content is crap
4) we are lied to, receiving horrible claims about game content length and so on and so forth
unless anet does add some newer content ala SF/new FOW/UW, I do think theyll lose a lot of players.
its simply not the way to treat your target audience
Last edited by fb2000; Jun 01, 2006 at 11:09 PM // 23:09..
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Jun 01, 2006, 11:16 PM // 23:16
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#109
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Desert Nomad
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Quote:
Originally Posted by Fantus
The answer to the original question, "Will Factions keep people playing as long as Prophecies did?", still is a "no".
And that's a good thing.
So, I will intensely play Factions for the next 6 months until Chapter 3 comes out and then move on. Factions will have served its purpose by then and it will have done its job well.
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plz tell me what in faction will keep u playing it for the next 6 months.. what would u actually be ABLE to find to do in faction for that period of time?
I did the pve part in within 4 days of release, on the second week i came to the conclusion, i got nothing really interesting to do in pve.. heck, weve even been doing uw again after so long...
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Jun 01, 2006, 11:48 PM // 23:48
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#110
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Wilds Pathfinder
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
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Quote:
Originally Posted by fb2000
dude, sorry, but get real.. since WHEN do game-developers NOT use beta testers or such??? anet mightve used for ch2, but sorry, there was no sign of it, there were some AMAZING bugs about 2 weeks after the release. we aint talking about hardware incompatiabilities which u say cant be fixed for every possible scenario (and it is only normal), we are talking about game bugs that happen on EVERY machine... I dont know if this is ur only game or something, but other game with a similar players-count are simply DEVELOPED a lot better..
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They had testers which is why you don't have a game of bugs only, but unless you believe they can some how have a thousand testers to find every single error there is no possible way to find everything and obviously things will be missed. I have never seen an internet game come out without glaring issues, look at BF2 for some very great examples of what can be missed. There were no "amazing" bugs, just people exploiting holes to make them seem grand, neyond the Vizunah sticking issues nothing impede your game play. Thats... one AMAZING bug.
Quote:
Originally Posted by fb2000
stop defending anet, its simply OBVIOUS how the whole ch2 thing is rushed thru, no testing, no new fresh ideas (ok, that thing with the 2 opposing sides isnt that bad, but then agian, its not that big either)..
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I wish to defend them because I feel they did a good job on delivering exactly what they promised; a good new game. No testing is blatant and baseless accusation, give me stats for it then we will speak of it. No fresh ideas? Ok then I don't know what you'd call assassins and ritualists, or competetive missions, or even challenge missions; I don't remember any in prophecies, maybe you found some super secret ones?
Quote:
Originally Posted by fb2000
I dont see how we shouldnt be disappointed :
1) it IS bugged
2) no new interesting stuff really..
3) the new content is crap
4) we are lied to, receiving horrible claims about game content length and so on and so forth
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1) Every piece of software is bugged, does that mean we should be disapointed about everything?
2) Sure, whatever you say.
3) Your opinion, not mine, and surely does not represent the gaming comunitee as a whole.
4) We were lied to? Wow when did they lie? Content is there, its the same as Prophecies its just not spread out pointlessly. And so on... please though more of your groundless accusations please.
Quote:
Originally Posted by fb2000
unless anet does add some newer content ala SF/new FOW/UW, I do think theyll lose a lot of players.
its simply not the way to treat your target audience
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Well why don't we just treaten them, I am sure it will work, it always works... oh wait no it doesn't. The game has been out a month and I am still finding things to do, I rushed the game on my Mesmer then I went back and enjoyed it again with my mesmer, I don't know; seems quite fullfilling to me.
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Jun 01, 2006, 11:52 PM // 23:52
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#111
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Desert Nomad
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no bug beyond vizunah?
heres a big amazingly obvious one -> faction reward guys..
didnt work for about 6 days if im not wrong.
tell me how you wouldnt have seen this if you had testers..
not gonna argue with u, u do seem to stick to ur ideas, which is good for u
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Jun 02, 2006, 12:49 AM // 00:49
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#112
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Wilds Pathfinder
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
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Quote:
Originally Posted by fb2000
no bug beyond vizunah?
heres a big amazingly obvious one -> faction reward guys..
didnt work for about 6 days if im not wrong.
tell me how you wouldnt have seen this if you had testers..
not gonna argue with u, u do seem to stick to ur ideas, which is good for u
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Yes, because faction awards make/break the game... also how exactly do you plan on having Beta testers test a system designed for a global installation where almost anything can and probably will go wrong? Do you think testers are some sort of demi gods?
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Jun 02, 2006, 12:49 AM // 00:49
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#113
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Desert Nomad
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Quote:
Originally Posted by Theos
I am no one, never said I was someone. Its just foolish to believe that every error can be solved. If you think you can do better show me, almighty god. From all your posts I'd dare say you know the working of all things under the blue sky, how else could someone find so many faults with everything.
I never said I liked locked gates, personally I don't but I also don't like seeing level 1 dip stick in Dunes of Despair asking for even more runs; lesser of two evils, give me the gates. So please don't assume, unless you truly believe you are god and know all, almighty one.
Yes they said they would be, ANet has yet to let us down. They said SF would be in the summer, hey look it was in the summer. You doubt things to easily to be taken seriously, no better than the paranoid people who sit in their corners blaming everything and fearing anything.
If you really think it won't come then why do you stay to only complain about it? With all your doomsday speak I'd think you'd have taken for the hills, apperantly not. To be honest, go sit infront of a raven; you will find less fault in it saying nevermore... though who knows you may think it sits in an odd manner on your Pallas bust above your chamber door. Maybe it says Nevermore with an incorrect accent, or maybe the ruffling of curtains filled you with terrors you didn't like so you yelled at them to make it better.
Stick: It was not so much an attack on you or your views, I just don't see what more time could have changed; there is no possible way for many errors to be overcome by simply delaying something. Many bugs are simply found by players. And you are right, no reason to argue; I just wish people would get a slightly more "solid" reason for pushing back the 1 year of development. Nothing can be perfect, time only delays that imperfection reaching us and with more time more possibility for error occurs; its trully a double edged sword.
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I didn't even bother to finish reading your whole crap, here is something for ya to read:
http://en.wikipedia.org/wiki/Straw_man_argument
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Jun 02, 2006, 12:52 AM // 00:52
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#114
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Wilds Pathfinder
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
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Quote:
Originally Posted by generik
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You should also read the article, as you seem to do it too.
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Jun 02, 2006, 12:56 AM // 00:56
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#115
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Desert Nomad
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Quote:
Originally Posted by Theos
You should also read the article, as you seem to do it too.
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I am only returning your favour
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Jun 02, 2006, 01:13 AM // 01:13
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#116
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Ok. Enough is enough.
We are paying customers, GW IS NOT FREE. A-Net is not doing us a favor. We have paid for there services. No monthly fee is there bussines plan, and be sure they have calculated in an profit in it.
So anyone who thinks we should be greatful to A-net for not charging a monthly fee, I would love to have you as customers, I can get you some stuff that was returned because off malfunction, you can have it at 50% off regular price and an Rc garantie.
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Jun 02, 2006, 01:13 AM // 01:13
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#117
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Underworld Spelunker
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Quote:
Originally Posted by fb2000
stop defending anet, its simply OBVIOUS how the whole ch2 thing is rushed thru, no testing
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were you aware that some of the beta testers post here regularly?
yes it was tested and no you cant find everything so ease up a bit
even win xp still has a few bugs in it after all this time and testing so get real.
if you are so unhappy good luck on your new game
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Jun 02, 2006, 01:31 AM // 01:31
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#118
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Desert Nomad
Join Date: Feb 2006
Location: Censored
Guild: Censored
Profession: R/
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Quote:
Originally Posted by Theos
neyond the Vizunah sticking issues nothing impede your game play.
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Update - Wednesday May 10
Fixed a bug that was preventing some players from completing the Aurios Mines mission.
Update - Tuesday May 9
Fixed a bug that sometimes prevented the Arborstone mission from being completed.
Fixed a bug in the Aurios Mines that caused the challenge to last longer than intended.
Made various improvements and bugs fixes to the following quests: Quimang's Last Stand, To the Rescue, Zen Daijun, Duel of the Houses, and The Jade Arena.
Improved the skill sets for several creatures in the Aurios Mines.
Update - Monday May 8
Made various improvements and fixed bugs in the following quests: To the Rescue, Duel of the Houses, The Jade Arena, The Halcyon Job, To Tahnnakai Temple, and Urgoz's Warren.
Fixed a bug that sometimes prevented the Arborstone mission from being completed.
They where all after Vizunah Square.
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Jun 02, 2006, 03:08 AM // 03:08
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#119
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Wilds Pathfinder
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
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Quote:
Originally Posted by Stockholm
Update - Wednesday May 10
Fixed a bug that was preventing some players from completing the Aurios Mines mission.
Update - Tuesday May 9
Fixed a bug that sometimes prevented the Arborstone mission from being completed.
Fixed a bug in the Aurios Mines that caused the challenge to last longer than intended.
Made various improvements and bugs fixes to the following quests: Quimang's Last Stand, To the Rescue, Zen Daijun, Duel of the Houses, and The Jade Arena.
Improved the skill sets for several creatures in the Aurios Mines.
Update - Monday May 8
Made various improvements and fixed bugs in the following quests: To the Rescue, Duel of the Houses, The Jade Arena, The Halcyon Job, To Tahnnakai Temple, and Urgoz's Warren.
Fixed a bug that sometimes prevented the Arborstone mission from being completed.
They where all after Vizunah Square.
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Only one of those is actually anything and thats Arborstone in which I never had a problem. The quest updates were more updates then fixes so why you bring those up is beyond me. Aurious mine wasn't even visited by people, nor was it needed to do much of anything but FF.
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Jun 02, 2006, 04:28 AM // 04:28
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#120
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Site Contributor
Join Date: Apr 2006
Location: Usa
Guild: TKC
Profession: N/
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i dont agree
i am a gw nut(plays way to much) hence im here on a break.i have 6 level 20 pve char and i may not look to play the game as fast as i can but i am looking to get(just got)new armor for my fav char.and capping all the new elites,looking for greens ect.i have beaten prophices without ever going to the maguma stade area with multiple char,fun to explore but boring.i dont pvp(yet) and i dont think 6mo is long enough......i think its posible to beat prophices faster than factions.well there is my 2 cents.
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